<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta name="generator" content="HTML Tidy, see www.w3.org">
<title></title>
</head>
<body>
<h2>LSL Particles System script generator.</h2>

<div id="gl_container">
<div id="gl_wrapper">
<div id="gl_content"><!-- START OF CONTENT AREA -->
<a name="content-start" id="content-start"></a>
<!--for screenreaders -->
 <!-- End of header.thtml -->
<div class="block-box"><span class="block-helpicon"></span> 

<h2>Particules generator 2</h2>

<form name="data"><font face="arial, helvetica, sans-serif" size=
"3"><input name="ftcname" size="60" value=
"Particle-viewer_area_edition" type="hidden"></font>
<hr>
<font face="arial, helvetica, sans-serif" size="3"><font size=
"5"><b>Particle definition:</b></font><br>
</font>
<blockquote><font face="arial, helvetica, sans-serif" size=
"3"><b>Texture:</b> <select name="ainv_sltexture"><br>
<br>
<br>
 <input name="emissive" type="checkbox"><b>Glowing.</b> <font
color="ffffff" face="arial, helvetica, sans-serif" size=
"2"><i>(Particles will glow in the dark, otherwise will reflect the
ambiant light)</i></font><br>
<br>
 <input name="interpolate_color" type="checkbox"><b>Interpolate
Color.</b> <font color="ffffff" face="arial, helvetica, sans-serif"
size="2"><i>(Turns on or off interpolating color.)</i></font><br>
 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>Start color:</b> &lt;<input
name="start_color_r" size="3" value="1" onchange=
"valide_start_color();" type="text"> , <input name="start_color_g"
size="3" value="1" onchange="valide_start_color();" type="text"> ,
<input name="start_color_b" size="3" value="1" onchange=
"valide_start_color();" type="text">&gt; <font color="ffffff" face=
"arial, helvetica, sans-serif" size="2"><i>(Initial color value,
RGB (values between 0.0 to 1.0)</i></font></font>
<div id="start_col" style=
"border-style: solid; border-width: thin; width: 90px; height: 20px;">
<font face="arial, helvetica, sans-serif" size=
"3">&nbsp;</font></div>

<font face="arial, helvetica, sans-serif" size="3"><br>
 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>End color:</b> &lt;<input
name="end_color_r" size="3" value="1" onchange=
"valide_end_color();" type="text"> , <input name="end_color_g"
size="3" value="1" onchange="valide_end_color();" type="text"> ,
<input name="end_color_b" size="3" value="1" onchange=
"valide_end_color();" type="text">&gt; <font color="ffffff" face=
"arial, helvetica, sans-serif" size="2"><i>(Final color value, RGB
(values between 0.0 to 1.0))</i></font></font>
<div id="end_col" style=
"border-style: solid; border-width: thin; width: 90px; height: 20px;">
<font face="arial, helvetica, sans-serif" size=
"3">&nbsp;</font></div>

<font face="arial, helvetica, sans-serif" size="3"><br>
 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>Start Apha:</b> <input
name="start_alpha" size="3" value="1" type="text"> <font color=
"ffffff" face="arial, helvetica, sans-serif" size="2"><i>(Initial
transparency value. Range: 0.0 to 1.0)</i></font><br>
 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>End Apha:</b> <input name=
"end_alpha" size="3" value="1" type="text"> <font color="ffffff"
face="arial, helvetica, sans-serif" size="2"><i>(final transparency
value. Range: 0.0 to 1.0)</i></font><br>
<br>
 <input name="interpolate_scale" type="checkbox"><b>Interpolate
Scale.</b> <font color="ffffff" face="arial, helvetica, sans-serif"
size="2"><i>(Turns on or off interpolating scale.)</i></font><br>
 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>Start Scale:</b> X: <input
name="start_scale_x" size="5" value="0.04" type="text">m | Y:<input
name="start_scale_y" size="5" value="0.04" type="text">m <font
color="ffffff" face="arial, helvetica, sans-serif" size=
"2"><i>(Initial scale value. Range (0.04m to 4m))</i></font><br>
 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>End Scale:</b> X: <input
name="end_scale_x" size="5" value="0.04" type="text">m | Y:<input
name="end_scale_y" size="5" value="0.04" type="text">m <font color=
"ffffff" face="arial, helvetica, sans-serif" size="2"><i>(final
scale value. Range (0.04m to 4m))</i></font><br>
<br>
 <b>Particle Life Time:</b><input name="age" size="5" value="1"
type="text">&nbsp;&nbsp;<font color="ffffff" face=
"arial, helvetica, sans-serif" size="2"><i>(How many seconds each
particle lives for: 0.1 to 60.0 seconds.)</i></font><br>
</font></blockquote>

<hr>
<font face="arial, helvetica, sans-serif" size="3"><font size=
"5"><b>Particle Behavior:</b></font><br>
</font>
<blockquote><font face="arial, helvetica, sans-serif" size=
"3"><b>Pattern:</b> <font color="ffffff" face=
"arial, helvetica, sans-serif" size="2"><i>(type of
emission)</i></font><br>
<select name="patern">
<option selected="selected" value="PSYS_SRC_PATTERN_EXPLODE">
EXPLODE (Sends particles in all directions.)</option>
<option value="PSYS_SRC_PATTERN_DROP">DROP (Droping
effects.)</option>
<option value="PSYS_SRC_PATTERN_ANGLE_CONE">ANGLE CONE (Uses Angle
values to make rings &amp; cones.)</option>
<option value="PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY">ANGLE CONE EMPTY
(Sends particles excepts in the defined ring or cone.)</option>
<option value="PSYS_SRC_PATTERN_ANGLE">ANGLE (Uses Angle to make
flat wedges.)</option>
</select><br>
<br>
 <b>Initial Position Distance Radius:</b><input name="radius" size=
"5" value="0" type="text">m &nbsp;&nbsp;<font color="ffffff" face=
"arial, helvetica, sans-serif" size="2"><i>(Distance between
emitter and each new particle, 0.0 to 64.)</i></font><br>
<br>
</font>
<table border="0">
<tbody>
<tr valign="middle">
<td><img src="angles.jpg" align="top" border="1" hspace="4"></td>
<td><b>Begin Angle:</b><input name="begin_angle" size="5" value="0"
type="text">m &nbsp;&nbsp;<br>
<font color="ffffff" face="arial, helvetica, sans-serif" size=
"2"><i>(Emission Cone begin angle (0 to 180
degrees))</i></font><br>
<br>
 <b>End Angle:</b><input name="end_angle" size="5" value="180"
type="text">m &nbsp;&nbsp;<br>
<font color="ffffff" face="arial, helvetica, sans-serif" size=
"2"><i>(Emission Cone end angle (0 to 180 degrees))</i></font><br>
 </td>
</tr>
</tbody>
</table>

<font face="arial, helvetica, sans-serif" size="3"><br>
<br>
 <b>Minimum Speed:</b><input name="min_speed" size="5" value="1"
type="text">m &nbsp;&nbsp;<font color="ffffff" face=
"arial, helvetica, sans-serif" size="2"><i>(Slowest speed of new
particles. 0.01 to ? (Speed is ignore by DROP
Pattern.))</i></font><br>
 <b>Maximum Speed:</b><input name="max_speed" size="5" value="1"
type="text">m &nbsp;&nbsp;<font color="ffffff" face=
"arial, helvetica, sans-serif" size="2"><i>(Fastest speed of new
particles. 0.01 to ? (Speed is ignore by DROP
Pattern.))</i></font><br>
<br>
 <b>Acceleration vector:</b> &lt;<input name="acceleration_x" size=
"3" value="0" type="text"> , <input name="acceleration_y" size="3"
value="0" type="text"> , <input name="acceleration_z" size="3"
value="0" type="text">&gt;<br>
<font color="ffffff" face="arial, helvetica, sans-serif" size=
"2"><i>(A continous force pushed on particles. Use small settings
for long lived particles.)</i></font><br>
<br>
 <b>Rotation (Omega):</b> &lt;<input name="omega_x" size="3" value=
"0" type="text"> , <input name="omega_y" size="3" value="0" type=
"text"> , <input name="omega_z" size="3" value="0" type=
"text">&gt;<br>
<font color="ffffff" face="arial, helvetica, sans-serif" size=
"2"><i>(How much to rotate the emitter around the X, Y &amp; Z axes
after each burst.)</i></font><br>
<br>
 <input name="follow_source" type="checkbox"><b>Follow Source.</b>
<font color="ffffff" face="arial, helvetica, sans-serif" size=
"2"><i>(Moves particles when emitter moves. Disables
Radius.)</i></font><br>
 <input name="follow_velocity" type="checkbox"><b>Follow
Velocity.</b> <font color="ffffff" face=
"arial, helvetica, sans-serif" size="2"><i>(Particles rotate
towards their heading.)</i></font><br>
 <input name="wind" type="checkbox"><b>Wind.</b> <font color=
"ffffff" face="arial, helvetica, sans-serif" size="2"><i>(Sim's
wind will push particles.)</i></font><br>
 <input name="bounce" type="checkbox"><b>Bounce.</b> <font color=
"ffffff" face="arial, helvetica, sans-serif" size="2"><i>(Make
particles bounce above the Z altitude of emitter.)</i></font><br>
 <input name="target" type="checkbox"><b>Target.</b> <font color=
"ffffff" face="arial, helvetica, sans-serif" size="2"><i>(Turns on
or off targeting of particles.)</i></font><br>
 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>Target Key:</b> <select
name="target_key">
<option selected="selected" value="object">To the object
it-self.</option>
<option value="owner">To the object owner.</option>
<option value="parameter">To the agent or object key passed in the
target parameter.</option>
</select></font></blockquote>

<hr>
<font face="arial, helvetica, sans-serif" size="3"><font size=
"5"><b>Generation setup:</b></font><br>
</font>
<blockquote><font face="arial, helvetica, sans-serif" size=
"3"><b>Particle Burst:</b><br>
 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>Rate:</b><input name="rate"
size="5" value="1" type="text">&nbsp;&nbsp;<font color="ffffff"
face="arial, helvetica, sans-serif" size="2"><i>(Seconds between
particle bursts, 0.0 to 60.)</i></font><br>
 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>Number of Particles per
Burst:</b><input name="count" size="5" value="50" type=
"text">&nbsp;&nbsp;<font color="ffffff" face=
"arial, helvetica, sans-serif" size="2"><i>(Number of particles per
burst, 1 to 4096.)</i></font><br>
<br>
 <b>Emission Duration:</b><input name="life" size="5" value="0"
type="text">&nbsp;&nbsp;<font color="ffffff" face=
"arial, helvetica, sans-serif" size="2"><i>(Number of seconds to
wait before shutting off, 0.1 to 60. (0.0 never
stops.))</i></font><br>
</font></blockquote>

<hr>
<font face="arial, helvetica, sans-serif" size="3"><input name=
"generatedcode" type="hidden"></font></form>

<font face="arial, helvetica, sans-serif" size="3">
<script type="text/javascript" language="javascript">
valide_start_color();
valide_end_color();
</script>
</font>
<p class="aligncenter"><font face="arial, helvetica, sans-serif"
size="3"><span style=
"padding-left: 5px; padding-right: 5px; visibility: hidden;">|</span></font></p>
</div>

<!-- END OF CONTENT AREA -->
</div>

<!-- end of gl_content -->
</div>

<!-- end of gl_wrapper -->
</div>
</body>
</html>

